In a surprise blog post on the official Xbox blog, Phil Spencer revealed new details and features regarding the Xbox Series X. Let’s run through them, shall we?
First up are the technical details of the Xbox Series X. The machine has a custom processor that runs AMD’s latest Zen 2 and RDNA 2 architectures. This enables the next Xbox to have four times the processing power of an Xbox One and to have 12 TFLOPS of GPU performance. That is twice the flops of an Xbox One X which is the most powerful console on the market today. The Xbox Series X also comes with Variable Rate Shading (VRS) which results in more stable frame rates and higher resolution. Alongside this, hardware-accelerated DirectX Raytracing which is coming to consoles after being in gaming PCs for a while now.
The next set of features revolves around the idea of a faster startup when it comes to playing video games. The most important factor is the new SSD storage which is faster than regular hard drive leading to faster load times and bigger worlds. Another feature hinted at before is the Quick Resume which allows players to continue multiple games from a suspended state without long loading times. Controls are also being improved and becoming more responsive with Dynamic Latency Input that allows synchronizing input immediately with what is displayed. HDMI 2.1 is also a feature of the new Xbox that allows Variable Refresh Rate and Auto Low Latency Mode. Both of these features ensure the most responsive gaming experience with compatible television sets. Finally, the Xbox Series X launches with 120 fps support.
The blog post ends with features revolving around the concept of game compatibility. Xbox Series X will be backwards compatible with Xbox One and all previous generations of Xbox games playable on Xbox One. These games will benefit from steadier framerates, faster loading times, and improved resolution. A new feature being revealed is the Smart Delivery technology. This will give players the right version of a game for whatever Xbox the players have. For example, Halo Infinite will run on both Xbox One and Xbox Series X but with Smart Delivery, the player will get the right version for those consoles. All Xbox Game Studios titles will have this feature and it will be available for all developers and publishers. The bullet points end with promoting Game Pass and doubling down on first-party games being available on day one on the subscription service such as Halo Infinite.
In summary, Xbox Series X sounds like a beast of a machine with numerous features regarding power and compatibility designed for a passionate player base. The question is: will this new Xbox help Microsoft regain market share in the console marketplace? Does 12 TFLOPs sound appealing to you? Comment below and let me know.